What We’re (Really) Talking About When We’re Talking About Mobile (Hint: It’s the User)
When we say “mobile” now, we are really referring to the broad range of user experiences in the digital world, the variety of devices for hosting that experience, and the new opportunities for accessing and enriching the experience. Mobility has changed the context, or expanded the contexts, and placed the individual user in unique situations as the focal point. When we hear dictums like “Mobile First!”, we’re really saying “User First!” And the user is a moving (mobile) target. And that’s a good thing.
How, where, and when are users (including your workers) accessing your information and interacting with you? And what are they looking for and doing? It’s not a one-size-fits-all answer; it’s a personal experience and personalized to the context. Whether you’re a government agency or a private agency, these new individualized conditions determine how you interact and provide information. That’s what Responsive Web Design is all about; it grew out of new demands created by mobile, but it’s more than mobile. Yes, all the strictly mobile elements still apply, and we need to think about those capabilities when designing applications for workers or delivering services to citizens, but that’s just a starting point, not the end. None of us can assume that mobile does not apply to our situation — the situation has changed. We don’t know how or when people will be interacting with us in this new digital landscape, but we do know that we need to meet them appropriately for their situation and device. If not, we won’t be meeting them at all. And that’s not a good thing.
There are programs in the federal government to get agencies starting to think about the mobile user. Recently, the Digital Services Innovation Center released the Mobile App Development Program to provide agencies with tools they need to make great mobile products available to the public.