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Mobile UX Guideline 4

News and Events on Mobile UX Guideline 4

27 posts

How ABMC Got Started with Mobile App Development

In the sea of apps, users get choosey with which apps can take up space on their phone. With one uninstall click the user can decide to breakup with the app if they have a bad experience. To keep your app from being all alone, the MobileGov Community of Practice put together six Mobile User
Posts by Jennifer Johnson
Dec 31, 2015

How FSA Revamped Their Online Presence with Mobile Moments in Mind

Let the mic drop! Mobile moments are created with the expectation that an app can stun the crowd. Do not let your audience down; they may never come back. Federal Student Aid (FSA), in an effort to provide better customer service, decided to build a mobile-responsive website. Kaegy Pabulos, a Borrower Experience Specialist and project
Posts by Jennifer Johnson
Dec 17, 2015

Is Your Site Mobile-Friendly?

What is mobile-friendly? Mobile-friendly simply means your visitors can use phones and tablets to visit your website and have a user-friendly experience. Many of us get toward the end of mobile site development and really do not know if what we created is “mobile-friendly.” We think we have followed all of the mobile best practices
Posts by David Fern
Oct 23, 2015

Trends on Tuesday: Content is King for Mobile Apps

Yahoo’s mobile analytics service, Flurry, released a new and provocative report about mobile apps versus mobile browser usage, in which they found audiences are spending almost an hour more with their mobile phones than last year. They also discussed the importance of how “content is king” in mobile apps. The top mobile app categories
Posts by Will Sullivan
Sep 22, 2015

Speed Matters: Optimizing Your Website For Maximum Performance

Every second counts, even those precious two or three seconds it takes your website to load. When it comes to mobile, users won’t wait. During a recent DigitalGov University webinar, Jeremy Vanderlan, Technical Deputy for AIDS.gov, explained how even fractions of a second can have a negative impact on a user’s impression of your website.
Posts by Jacob Parcell
Sep 16, 2015

Mobile Content: Less is More

With 14 test cycles under our belt, the Federal CrowdSource Mobile Testing Program has heard one recurring theme from our testers—”there’s too much information!” While both desktop monitor and smartphone screen sizes are growing, there is still no comparison. At our desks, many of us are using a 24 inch (or even bigger) monitor. How big is your
Posts by David Fern
Aug 31, 2015

What Is Mobile Device Compatibility Testing?

In most instances, your hardware and software are developed independently but are expected to function properly together. For example, when a Web application is developed in HTML, it is expected to function properly on an Apple computer using Safari as well as a Windows computer using Internet Explorer. This sounds simple, but there are thousands
Posts by David Fern
Aug 14, 2015

Help Us Add Resources to the Updated Mobile User Experience Guidelines!

Government agencies need to make sure their mobile websites and native apps don’t become one of the estimated billions of applications that end up in the app graveyard. The need for digital products to work better is not new in the federal government. Resources like the Digital Playbook and Public Participation Playbook have had impact
Posts by Jacob Parcell
Jul 31, 2015

Trends on Tuesday: Native App Lessons from the CrowdSource Mobile Testing Program

The more you test, the more you know. We recently highlighted lessons learned from the CrowdSource Mobile Testing Program, discussed the mobile emulator dilemma that many agencies face, and today we’re back with a few insights on native app testing. The Federal CrowdSource Mobile Testing Program yields a rich set of participant feedback that helps individual app
Posts by Ashley Wichman Posts by David Fern
Jun 16, 2015

The Emulator Dilemma: Can Mobile Device Testing Be Completed Without Mobile Devices?

Government agencies have created a variety of apps to meet the needs of the public. As you join in on the mobile first trend and begin developing your shiny new mobile application, you will need to test it. There are a basic set of questions that must be answered: Does it function properly? Does it function properly
Posts by David Fern Posts by Ashley Wichman
Jun 09, 2015

Mobile-Friendly Park Websites on NPS.gov

Park websites on NPS.gov from A (Acadia) to Z (Zion) are now mobile-friendly. Visitors using phones and tablets to visit national park websites now have a user-friendly experience to enhance their virtual visits. Previously, visitors using mobile devices saw a smaller version of the website scaled to
Posts by Todd Edgar
Apr 30, 2015

Trends on Tuesday: Federal App Development Trends

Mobile apps meet real world needs. App development is not a homogenous process, however. Apple and Android devices are overwhelmingly dominant in device ownership and app development. So, we examined the Federal Mobile Apps Directory for iOS and Android offerings. We noticed a predominance
Posts by Ashley Wichman
Apr 28, 2015

Mobilegeddon: Government Edition

Much is being said and written about the coming Mobilegeddon/Mopocalypse on April 21st—the day Google’s ranking algorithm will begin boosting results for mobile-friendly sites and penalizing mobile-unfriendly sites. While some agency websites are mobile-friendly, a great many are not. We will do well to pay attention—almost 25% of traffic on government websites is coming from
Posts by Dawn Pointer McCleskey
Apr 15, 2015

Trends on Tuesday: Google to Implement Mobile-Friendly Rankings

As the use of smartphones continues to grow, it has become even more important for websites to be mobile-friendly. Google has been aware of this trend for quite some time. In response to this trend, Google made
Posts by Kendrick Daniel
Mar 03, 2015

Trends on Tuesday: Mobile Web Lessons From the CrowdSource Mobile Testing Program

Practice makes perfect. But in the mobile world, it’s testing that makes products better. For federal agencies that have developed their own apps or mobile-friendly sites, the CrowdSource Mobile Testing Program offers a simple way to collect feedback on compatibility testing. Since the program’s inception in March 2013, eight federal mobile websites (including responsive design)
Posts by David Fern
Feb 24, 2015

How Government will Accelerate Anytime, Anywhere Services and Information in 2015

Innovative wearables, stronger wifi and more 3D printing have been among the many projections for the future of mobile in 2015. Whatever comes to pass, we can be certain that the anytime, anywhere user will develop new habits and desires based on new trends. Government must accelerate its customer service approach with anytime, anywhere efforts to keep up. Here’s
Posts by Jacob Parcell
Jan 29, 2015

Trends on Tuesday: Speed Matters When Measuring Responsive Web Design Performance Load Times

In the mobile world, every second matters. Mobile users are a finicky bunch. They want their information anytime, anywhere and quickly. As members of the MobileGov Community of Practice have noted last year, mobile user experience is about emotion. If that emotion is not happy, you will lose the user. For this month’s DigitalGov user
Posts by Jacob Parcell
Nov 18, 2014

Open and API-Driven Federal Mobile App Registration

Thanks to the power of open data and APIs, federal agencies can now register their mobile native apps and websites on the Federal Mobile Products Registry and have them appear on the USA.gov Federal Mobile Apps Directory (formerly USA.gov Apps Gallery) almost immediately. When we launched the USA.gov Apps Gallery
Posts by Jacob Parcell
Oct 29, 2014

Trends on Tuesday: Avoid the Testing Black Hole

Remember the Golden Age of Web development? A time long ago when there were only five desktop browsers to support, a few different screen sizes and every user connected via broadband? Well, those days are over. With the advent of mobile Web
Posts by Treci Johnson
Sep 23, 2014

Getting it Done with Open Opportunities: The Case of the Mobile Code Catalog

Imagine open source code, publicly available to share, that jump starts your agency’s mobile development efforts. Pretty neat idea, huh? Well last year it became a reality with the Mobile Code Catalog. This idea was the brainchild of Mike Pulsifer, who, as the Technical Manager for the Division of Enterprise Communications, Office of Public Affairs,
Posts by Jacob Parcell Posts by Lisa Nelson
Sep 05, 2014
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