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Augmented Reality

News and Events on Augmented Reality

14 posts

Video

Emerging Technology Leadership Series: Laura Manley, Harvard Technology and Public Purpose Project

In this next installment of the Emerging Technology Leadership Series we will discuss with Laura Manley, director of Harvard TAPP, what agencies should know about better understanding and managing potential risks from promising emerging technologies.
Posts by Justin Herman Posts by Laura Manley
Dec 18, 2018

Trends on Tuesday: Because Seeing is Believing—Augmented Reality in the Federal Government

See how augmented reality may be used for data management and cybersecurity practices.
Posts by Jada Jones
Feb 06, 2018

The Data Briefing: Federal Government Pioneers in Virtual Reality/Augmented Reality Training

When I was in the private sector, around the year 2000, I worked for an information technology (IT) consulting company as a project manager and developer. On one project, I provided support for early mobile devices given to medical students. I worked in a small office around the corner from the cardio-respiratory simulator (CRS). The
Posts by Bill Brantley
Aug 09, 2017

The Cutting EDGE: New Virtual Training Prepares First Responders for Active Shooter Incidents

Amidst the chaos of an active shooter event, preparedness is key to a seamless, swift and effective response—and a new video game funded by the Department of Homeland Security (DHS) Science and Technology Directorate and the U.S. Army Research Laboratory just might do the trick.
Posts by U.S. Department of Homeland Security
Aug 03, 2017

The Data Briefing: Ten Years of Digital Transformation—Lessons Learned

Since 2007, a major consulting firm has conducted an annual survey on organizations’ “Digital IQ.” In the ten years of organizations grappling with digital transformation, what has been learned?
Posts by Bill Brantley
Jul 26, 2017

The Data Briefing: The Arrival of Generation Z into the Federal Government. And Generation A?

In the last national election, the earliest born members of Generation Z voted for the first time. In 2019, the American workforce will see the influx of tens of millions of Gen Zers who, according to some researchers, will be a stark contrast to the Millennials that will make the largest part of the 2020
Posts by Bill Brantley
Jun 21, 2017

Buzzwords for 2017

Along with the New Year comes new buzzwords. Here are some that you are certain to hear about and see this year. Chatbot Short for ”chat robot,” a chatbot is a computer program that simulates human conversation, or chat, through artificial intelligence. They are commonly found on web sites and used to communicate with a person—you might have seen them
Posts by Christen Geiler
Mar 16, 2017

The Smithsonian’s IPOP Exhibition Framework: Lessons for a Human-Centered Content Approach

The Smithsonian Institution’s Office of Policy and Analysis has another tool to consider for your UX toolbox: IPOP. Though created specifically for museums and physical exhibitions, IPOP is useful for anyone wanting to widen appeal and engagement.
Posts by Benjamin Bloom
Dec 08, 2016

A New Prize Challenge for Virtual and Augmented Reality Learning Tools

Summary: The Administration has launched a new competition for virtual and augmented reality developers to create learning tools to support career and technical education. “I’m calling for investments in educational technology that will help create. . . educational software that’s as compelling as the best video game. I want you guys to be stuck on
Posts by Erik Martin Posts by Albert Palacios
Nov 18, 2016

The Data Briefing: Help Predict the Future of Federal Government Data

In December, I plan to write two postings detailing a scenario analysis for the next ten years of the Federal government’s data technologies. Governments are on the cusp of amazing technological advances propelled by artificial intelligence, blockchain technologies, and the Internet of Things. Also, governments will face new challenges such as the recent global cyber
Posts by Bill Brantley
Oct 26, 2016

GSA launches new AI, Virtual Reality, and Authentication Programs

Today we’re launching three new initiatives powered by GSA Digital Communities that leap federal agencies ahead on some of the most innovative new capabilities becoming available to our programs — Artificial Intelligence, Virtual/Augmented Reality, and the U.S. Digital Registry. These new Communities and portal are products of inter-agency collaboration and our shared commitment pushing the
Posts by Justin Herman
Oct 26, 2016

Trends on Tuesday: Pokemon Go-es Away Slowly

The wildly popular, augmented reality game we reported on for Trends on Tuesday a few weeks ago and the focus of a piece about government agencies using it to engage citizens appears to have hit a ceiling and is slowly losing active fans in August according to a recent report in Bloomberg. While the mobile game may
Posts by Will Sullivan
Aug 30, 2016

Catch the Mall! With Pokemon and Public Services

“… I have never seen so many people of all ages walking around our civic spaces and small businesses interacting as I have this morning. Teens catching them. People catching them in line for coffee. Moms outsmarting their kids. Local youths teaching my toddler how to throw a ball. Full grown adults. Marines. Kids on
Posts by Justin Herman Posts by Paul Ollig
Jul 12, 2016

The Data Briefing: Chatbots and the Rise of Conversational Commerce and Citizen Experience

Ten months ago, I wrote about the rise of the post-app world in which mobile personal assistants would do the work of five to 10 apps combined. These mobile personal assistants, now known as chatbots, would work through conversational interfaces (voice and instant messaging, for example). The idea is to build more natural interfaces for people
Posts by Bill Brantley
Apr 20, 2016

The API Briefing: NASA and USPS Explore the Holographic Computing Frontier

Big news in the technology world as Microsoft unveiled HoloLens and Microsoft’s use of holographic computing in the upcoming Windows 10 release. Holographic computing or augmented reality uses computer-generated images that are overlaid on real world videos. For example, a user can view a car through their smartphone. An app can project information such as
Posts by Bill Brantley
Jan 28, 2015

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